This tutorial takes AutoCAD groundmodel data and uses it to create a landform mesh in 3ds Max with Quickscape.
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This tutorial introduces the AutoCAD extrusion tools, Extrude and Press/Pull. A good understanding of both tools is important for developing 3D modeling skills. Running time: 9min 53sec
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When surface and edge modelling has been completed and the lighting has been setup correctly, materials can then be assigned to surfaces and edges. This tutorial guides you through the process.
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This tutorial follows on from the 3D Primitives tutorial and describes how 3D solid objects can be edited using grips and gizmos. Running time: 11min 53sec
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Keeping track of and selecting objects in a scene is a crucial part of 3D modelling. Develop a good strategy for naming, selecting, grouping and displaying objects before embarking on a project. This tutorial shows you the way.
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Standard none mapped materials are suitable for paint, plastics, metal and basic glass type objects. By choosing the correct shader, the most suitable parameters can be used to create the most appropriate effects. This tutorial shows you how.
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Once materials have been created and edited in the Material Editor to suit a particular scene they no longer need to be kept in the Materials Editor. Materials can be saved in material libraries and retreived for use in any other scene. This tutorial shows you how.
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This video tutorial continues your guided tour of the AutoCAD 2010 user interface. Running time: 3min 20sec
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A simple exercise to help you understand how images work in AutoCAD.
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After you've built your website, you'll want an address where people can find it. This tutorial describes how to go about getting your own domain name.
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AutoCAD 2010: The User Interface - Part 2
This video tutorial continues your guided tour of the AutoCAD 2010 user interface. Running time: 3min 20sec