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Random Tutorials

A random selection of tutorials

Render Scene Dialog

The Render Scene dialog has many settings, only a number of which are commonly used. This tutorial uses the default Scanline Renderer as an introduction to the dialog and settings.

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Pavement Ramp and Car Park

A ramp surface created in a previous tutorial is rotated down to meet the bottom steps and the geometry edited to fit the steps. A car park is also formed using splines snapped to existing geometry.

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Selection Methods

Keeping track of and selecting objects in a scene is a crucial part of 3D modelling. Develop a good strategy for naming, selecting, grouping and displaying objects before embarking on a project. This tutorial shows you the way.

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Standard none mapped materials

Standard none mapped materials are suitable for paint, plastics, metal and basic glass type objects. By choosing the correct shader, the most suitable parameters can be used to create the most appropriate effects. This tutorial shows you how.

Popularity: 3.8 visits per day | Last visit: Today | Total visits: 24,325

Sky Backgrounds

Putting a scene into an "environment" is important, not least to generate a feeling of "outdoors", a "sense of place" or mood. This tutorial takes you through the process of applying a sky background.

Popularity: 17.18 visits per day | Last visit: Today | Total visits: 109,989

Stage 3: Create Surfaces

Production of seamless surfaces for roads, pavements, grassed areas and planting beds is probably the most important stage in the creation of a 3D landscape scene. This tutorial shows you how.

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Setting up a PostScript Plotter

How to set up a PostScript Plotter.

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3D Tree Exercise

The object behind this exercise is twofold. Firstly it is to give you practice with some of the 3D techniques which you have discovered in the tutorials or to introduce you to them if you haven't seen them before. Secondly it is to demonstrate a reasonably simple method for constructing a convincing 3D tree.

Popularity: 27.19 visits per day | Last visit: Today | Total visits: 192,365

The Interface

This tutorial gives a brief explanation of the MAX interface items commonly used and introduces you to the important areas of the interface.

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Creating Bryce Picture Objects

The CADTutor Image Bank image pairs can be used to create Picture Objects in Bryce. This short tutorial tells you how this is done in 7 simple steps.

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Featured Tutorial

AutoCAD 2010: 3D Mirror

AutoCAD 2010: 3D Mirror | AutoCAD

This tutorial introduces the 3D Mirror tool. This is similar to the normal 2D Mirror tool but it enables you to define a mirror about and plane in 3D space and there are a number of command line options to help you define that plane. Running time: 3min 17sec

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