Design visualisation animation generally involves animation of cameras in walkthrough, panaround or flyover movies to give the client a much richer and more informative view of the design. This tutorial covers the basics.
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Quickscape uses ONE camera for still views. This is tied into Image Object functionality where images of people and trees and shrubs are mapped onto planes and "look at" the camera. This tutorial explains how to setup views using Quickscape View Manager.
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This tutorial explains how to turn ground shadows on and how they help in defining the relationship between 3D objects and the ground plane. Running time: 1min 55sec
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This tutorial completes the sequence by adding planting beds to the scene using a Subvivide modifier.
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This tutorial discusses the various ways you can make your modelling work more efficient.
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This tutorial introduces the 3D Scale and 3D Align tools. Although 3D Scale is a bit of a damp squib, 3D Align is very powerful and can get you out of all sorts of scrapes if you know how to use it correctly. Running time: 3min 42sec
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Efficient landscape modelling demands the ability to create realistic looking surfaces, edges and objects quickly and precisely. This tutorial discusses the issues.
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This exercise can be used to practice your basic drafting skills.
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This tutorial describes how to control the display of objects (colour, linetype etc.) using layers. It also explains what layers are and how they should be used.
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This tutorial introduces the ViewCube and describes how it can be used for effectively navigating your 3D drawings. Running time: 6min 13sec
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This tutorial introduces the ViewCube and describes how it can be used for effectively navigating your 3D drawings. Running time: 6min 13sec