Getting to grips with AutoCAD's basic drawing tools. This is an ideal start for the AutoCAD beginner.
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If you're asking yourself "what scale do I draw in?" or "what units should I use?", you need this tutorial.
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This tutorial runs through all of the modify tools, demonstrating practical examples in each case.
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This tutorial describes the options and commands available for dimensioning drawings and how to use them. The correct use of AutoCADs dimension tools is the key to producing clear and concise measured drawings.
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Although AutoCAD has a number of commands for creating special 3D objects, a lot can be achieved by changing the properties of basic 2D objects like polylines. This tutorial provides a basic introduction to creating and viewing 3D objects.
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A tutorial giving an overview of all the AutoCAD object snaps (osnaps) with some worked examples. The tutorial also covers the use of temporary tracking points and object snap tracking.
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These techniques apply to basic CAD programs such as AutoCAD, IntelliCAD, etc. If you have a civil/survey program or add-on, such as Land Desktop, SurvCADD, Eagle Point, etc., then there are built-in tools for entering lines and curves.
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This tutorial describes what UCSs are, why we need them and how to use them. The correct use of UCSs with AutoCAD is the key to producing good 3D models and they can also help with 2D work.
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This tutorial demonstrates a number of workflows from quick and simple to high quality.
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This tutorial shows you the many ways AutoCAD objects can be selected. Covers the building of selection sets with implied windowing, fences etc.
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AutoCAD 2010: Basic 3D Editing with Grips & Gizmos
This tutorial follows on from the 3D Primitives tutorial and describes how 3D solid objects can be edited using grips and gizmos. Running time: 11min 53sec