This tutorial explains how to turn ground shadows on and how they help in defining the relationship between 3D objects and the ground plane. Running time: 1min 55sec
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AutoCAD can be used to create a simple "walk through" of any 3D model. This tutorial shows you how.
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This tutorial follows on from the Getting ready for 3D tutorial and describes how each of the 3D primitives work. Running time: 15min 10sec
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Putting a scene into an "environment" is important, not least to generate a feeling of "outdoors", a "sense of place" or mood. This tutorial takes you through the process of applying a sky background.
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AutoCAD's paper space mode is a bit like having a page in a scrapbook onto which you can paste different views of your AutoCAD drawing. This whole page can then be plotted. This exercise demonstrates how.
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This video tutorial introduces you to the AutoCAD 2010 ribbon and demonstrates the various options you have when working with it. Running time: 5min 49sec
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Before attempting to create a scene it is important to understand global settings pertaining to any scene that will make modelling more efficient together with settings that pertain to individual scenes and stages in scene development. This tutorial explains Viewport Configuration options, Scene Settings and basic MAX / VIZ Configuration.
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This video tutorial describes how to prepare the AutoCAD 2010 user interface (UI) ready for a 3D drawing project. Running time: 2min 23sec
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Edges are often created using the Loft compound object instead of a simple extrusion to take advantage of the loft mapping parameters. The Loft mapping parameters enable kerb or brick materials to follow the curves of an edge as they do in the real world. In this example a kerb is created using Quickscape Edge Path and Quickscape Edge Section.
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How to scale images in AutoCAD.
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AutoCAD 2010: The User Interface - Part 3
This video tutorial completes your guided tour of the AutoCAD 2010 user interface. Running time: 4min 04sec