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Random Tutorials

A random selection of tutorials

Selection Methods

Keeping track of and selecting objects in a scene is a crucial part of 3D modelling. Develop a good strategy for naming, selecting, grouping and displaying objects before embarking on a project. This tutorial shows you the way.

Popularity: 12.05 visits per day | Last visit: Today | Total visits: 79,061

Publishing your Website

This tutorial explains how publish your website from within Microsoft FrontPage.

Popularity: 3.45 visits per day | Last visit: Today | Total visits: 24,967

Options for Creating Objects

There are a number of ways of creating the three main elements of a landscape scene, surfaces, edges and objects, each one demending an understanding of the creation methods and tools at hand. This tutorial shows you how.

Popularity: 17.07 visits per day | Last visit: Today | Total visits: 111,998

Standard mapped materials - Procedural Maps

Procedural maps use computer generated effects and are applied to materials for many different purposes. They have to be scaled and positioned on the object using a UVW Map modifier or a Map Scaler modifier. This tutorials uses a worked example to show you how.

Popularity: 6.43 visits per day | Last visit: Today | Total visits: 42,184

Stage 10: Add Play Equipment, Vehicles and People

Finally, Quickscape Model Objects dialog is used to add play equipment, cars and vans and Quickscape Image Objects dialog is used to add people. This brings the scene to life and further adds to the sense of scale for the design.

Popularity: 4.16 visits per day | Last visit: Today | Total visits: 27,294

Surfaces

The first and perhaps most crucial stage in creating a 3D landscape scene is the creation of accurate and seamless surfaces. This tutorial explores a number (not all) of techniques for creating quick and accurate surfaces from 2D lines and should give the user a feel for the range of tools available.

Popularity: 8.69 visits per day | Last visit: Today | Total visits: 57,039

Project Overview

This tutorial describes the process of creating a 3D infrastructure and landscape scene from an AutoCAD design drawing using MAX/VIZ and Quickscape application software.

Popularity: 5.72 visits per day | Last visit: Today | Total visits: 37,491

Planting Beds

This tutorial completes the sequence by adding planting beds to the scene using a Subvivide modifier.

Popularity: 4.12 visits per day | Last visit: Yesterday | Total visits: 27,009

Stage 11: Rendering

In this final stage of the project, views created with the Quickscape View Manager are rendered using Supersampling for best quality.

Popularity: 3.94 visits per day | Last visit: Today | Total visits: 25,829

Stage 6: Lighting and Shadows

Lighting outdoor scenes involves the setup of a Sunlight or Daylight system, together with ambient light. This tutorial uses Quickscape Sunlight and Shadows to automatically setup a Sunlight System with some environment settings and including the use of a Quickscape Light Dome for added natural ambient light.

Popularity: 3.84 visits per day | Last visit: Today | Total visits: 25,150

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Featured Tutorial

AutoCAD 2010: The ViewCube

AutoCAD 2010: The ViewCube | AutoCAD

This tutorial introduces the ViewCube and describes how it can be used for effectively navigating your 3D drawings. Running time: 6min 13sec

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