This tutorial guides you through the process of uploading your website files to a web server using the WS_FTP client.
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This tutorial considers the various options for creating shadows when rendering 3D models.
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This simple 7-step tutorial describes the best method for using the images supplied in the CADTutor Image Bank.
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Getting your website online could cost you nothing. This tutorial explores the various options for free web hosting.
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This tutorial describes how to use Key TERRA-FIRMA to calculate volumes from ground models (.KGM files) and how to calculate cut and fill volumes between ground models.
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This tutorial introduces the subobjects (Face, Edge and Vertex), describes how best to select them and demonstrates how they can be edited. Running time: 15min 56sec
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Although AutoCAD has a number of commands for creating special 3D objects, a lot can be achieved by changing the properties of basic 2D objects like polylines. This tutorial provides a basic introduction to creating and viewing 3D objects.
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This tutorial explains the main issues to consider when drawing in AutoCAD and preparing a drawing for use in 3D work.
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Elements of a scene such as houses are classed as "Objects". Objects are items that sit on the landform terrain or conform to its surface. They are usually positioned in AutoCAD using blocks or lines. This stage describes the process for creating houses (including roofs), fences and road lines.
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This tutorial describes how to control the display of objects (colour, linetype etc.) using layers. It also explains what layers are and how they should be used.
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This tutorial introduces 3D Array tool and covers both Rectangular and Polar arrays. Despite the fact that it doesn't have a neat dialogue box, like its 2D cousin, 3D Array is pretty easy to use and can be used to create some impressive results. Running time: 3min 34sec