Keeping track of and selecting objects in a scene is a crucial part of 3D modelling. Develop a good strategy for naming, selecting, grouping and displaying objects before embarking on a project. This tutorial shows you the way.
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This tutorial explains how publish your website from within Microsoft FrontPage.
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There are a number of ways of creating the three main elements of a landscape scene, surfaces, edges and objects, each one demending an understanding of the creation methods and tools at hand. This tutorial shows you how.
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Procedural maps use computer generated effects and are applied to materials for many different purposes. They have to be scaled and positioned on the object using a UVW Map modifier or a Map Scaler modifier. This tutorials uses a worked example to show you how.
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Finally, Quickscape Model Objects dialog is used to add play equipment, cars and vans and Quickscape Image Objects dialog is used to add people. This brings the scene to life and further adds to the sense of scale for the design.
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The first and perhaps most crucial stage in creating a 3D landscape scene is the creation of accurate and seamless surfaces. This tutorial explores a number (not all) of techniques for creating quick and accurate surfaces from 2D lines and should give the user a feel for the range of tools available.
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This tutorial describes the process of creating a 3D infrastructure and landscape scene from an AutoCAD design drawing using MAX/VIZ and Quickscape application software.
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This tutorial completes the sequence by adding planting beds to the scene using a Subvivide modifier.
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In this final stage of the project, views created with the Quickscape View Manager are rendered using Supersampling for best quality.
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Lighting outdoor scenes involves the setup of a Sunlight or Daylight system, together with ambient light. This tutorial uses Quickscape Sunlight and Shadows to automatically setup a Sunlight System with some environment settings and including the use of a Quickscape Light Dome for added natural ambient light.
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This tutorial introduces the ViewCube and describes how it can be used for effectively navigating your 3D drawings. Running time: 6min 13sec